Hands-On WebAssembly for C++ Programmers - Converting the Game to SDL

Hands-On WebAssembly for C++ Programmers - Converting the Game to SDL

Assessment

Interactive Video

Information Technology (IT), Architecture, Other

University

Hard

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This video tutorial covers the process of converting a JavaScript-based game to use SDL (Simple DirectMedia Layer) in web assembly. It explains the initialization of SDL in C code, the conversion of the main loop from JavaScript to SDL, and the implementation of pre and post update functions. The tutorial also discusses necessary adjustments for SDL loop performance and provides steps for compiling the code. The video concludes with a preview of the next tutorial, which will focus on drawing the game using WebGL in web assembly.

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3 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the purpose of the 'pre update' and 'post update' functions in the SDL game loop?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What changes were made to the ball speed and paddle movement in the SDL implementation?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

How does the drawing process change when using SDL compared to the previous JavaScript method?

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