Game Design: Crash Course Games

Game Design: Crash Course Games

Assessment

Interactive Video

Business, Architecture, Information Technology (IT)

11th Grade - University

Hard

Created by

Quizizz Content

FREE Resource

The video explores the importance of game design in creating engaging and enjoyable games. It covers the basic elements of game design, such as space, components, mechanics, goals, and rules. The video also discusses understanding player needs and desires, with insights from game designers like Mark LeBlanc and Ananda Gupta. It highlights principles for dice, board, and video game design, using examples like Super Mario and Love Letter. The video concludes with a call to support Crash Course on Patreon.

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7 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What are the key elements that contribute to good game design?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

How does the concept of 'meaningful play' apply to video games?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What are the eight kinds of fun identified by game designer Mark LeBlanc?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain the importance of playtesting in game design.

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

What principles did Gerald Cameron outline for engaging dice games?

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

How does the design of board games differ from video games?

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the design elements that make 'Super Mario Brothers' an effective game.

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