Behavioral Design Patterns in C++ - Organization - III (Iterator)

Behavioral Design Patterns in C++ - Organization - III (Iterator)

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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This lecture explores a new implementation of the iterator design pattern by moving the traversal algorithm from the Organization class to the iterator class. The instructor discusses the advantages of this approach, such as the ability to define new iterator classes with custom traversal algorithms. The lecture also addresses memory management using smart pointers and previews future lectures on implementing the iterator pattern using C++ features.

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2 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the role of smart pointers in managing the memory of the iterator instance.

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What future topics will be covered in the next lectures regarding the iterator design pattern?

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