What is the first step mentioned in the process of creating petals for the flower?
Blender to Unreal Engine - 3D Plants and Vegetation - Modelling a Flower Petal

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1.
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3 mins • 1 pt
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2.
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3 mins • 1 pt
How do you adjust the shape of the mesh plane after creating it?
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3.
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What method is used to create a bevel on the edge of the mesh?
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4.
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Why is it important to add additional loops to the petals?
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5.
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What is the significance of the 3D cursor in the process described?
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6.
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How do you ensure symmetry when duplicating petals?
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7.
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What adjustments are made to the petals to improve their appearance?
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