Scala & Spark-Master Big Data with Scala and Spark - Project Solution Code 1

Scala & Spark-Master Big Data with Scala and Spark - Project Solution Code 1

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial guides viewers through implementing a number guessing game. It starts with setting up the environment and declaring variables, followed by creating a loop to allow multiple guesses. The tutorial then covers handling user input and implementing conditional logic to provide feedback based on the user's guesses. The session concludes with a summary and a preview of the next steps in the project.

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3 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the significance of casting the user's input to an integer?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe how the remaining turns are calculated and displayed to the player.

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What happens when the player's guess is equal to the actual number?

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