Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up PBR Decal Blood

Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up PBR Decal Blood

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

This video tutorial covers the process of setting up and adjusting materials and decals in a dungeon art course. It begins with a recap of the previous lesson and moves on to fixing the setup for scrolls and stamps. The instructor then demonstrates how to adjust material properties such as opacity and color. The tutorial continues with creating and setting up decals, including blood decals, and organizing them within the scene. The video provides a comprehensive guide to managing materials and decals effectively.

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4 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What troubleshooting steps can be taken if the decals are not displaying correctly?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain how to adjust the brightness and saturation of the decal materials.

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

How can you verify that the materials are applied correctly to the static mesh?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

What are the final steps to ensure the blood decals are properly set up?

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