Blender to Unreal Engine - 3D Plants and Vegetation - Creating 3D Grass Variation

Blender to Unreal Engine - 3D Plants and Vegetation - Creating 3D Grass Variation

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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Quizizz Content

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This video tutorial covers the process of creating and modifying 3D grass models using Blender. It begins with basic shape creation and duplication, followed by advanced techniques for adding variations and using edge loops. The tutorial then explores proportional editing to achieve organic shapes and concludes with final adjustments and isolation techniques. The video prepares the models for texturing in the next lesson.

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4 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

How does the instructor suggest checking the topology of the grass?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What adjustments are made to the grass shape to achieve a more organic look?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain the process of isolating a selection in the modeling software.

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

What final adjustments are suggested for the grass before texturing?

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