How to Use an LCD Screen with an Arduino (Lesson #21)

How to Use an LCD Screen with an Arduino (Lesson #21)

Assessment

Interactive Video

Science

1st - 6th Grade

Hard

Created by

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FREE Resource

This video tutorial covers the use of a 1602 LCD screen with an Arduino, focusing on hardware setup, pin connections, and coding using the Liquid Crystal library. It demonstrates how to simulate the setup using Tinkercad and provides a step-by-step guide to writing and running code to display text on the screen. The tutorial also explores integrating a button to change the display message, highlighting the importance of correct pin connections and code efficiency.

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7 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the significance of the term '1602' in a 1602 LCD screen?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the difference between a parallel interface and an I²C interface for connecting an LCD screen to an Arduino.

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the purpose of the potentiometer connected to the V0 pin of the LCD screen?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain how the Arduino communicates with the LCD screen using data pins.

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

How does the internal pull-up resistor work when connecting a button to an Arduino?

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the function of the clear command in the context of displaying messages on the LCD screen?

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

What are some potential improvements to the code that handles button presses for displaying messages on the LCD?

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