he Ultimate Guide to Blender 3D Rigging and Animation - Lesson 29 - Adding Detail to 3D Walk Animation

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Information Technology (IT), Architecture
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7 questions
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1.
OPEN ENDED QUESTION
3 mins • 1 pt
What issues were identified with the rig at frame 8?
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2.
OPEN ENDED QUESTION
3 mins • 1 pt
Describe the steps taken to adjust the leg position in the animation.
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3.
OPEN ENDED QUESTION
3 mins • 1 pt
How did the instructor suggest fixing the tilt of the character?
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4.
OPEN ENDED QUESTION
3 mins • 1 pt
Explain the process of copying and pasting keyframes in the animation.
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5.
OPEN ENDED QUESTION
3 mins • 1 pt
What technique was used to create a lag effect in the hands?
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6.
OPEN ENDED QUESTION
3 mins • 1 pt
What adjustments were made to the character's head during the animation?
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7.
OPEN ENDED QUESTION
3 mins • 1 pt
Summarize the final adjustments made to ensure the character's movement looked realistic.
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