Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Roughness Contrast

Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Roughness Contrast

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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In this video tutorial, the instructor continues the 'Become a Dungeon Artist' course by focusing on refining material instances and replacing references. The lesson involves adjusting material properties such as roughness and intensity to achieve better visual results. The instructor demonstrates how to set up new material values and adjust contrast using a PBR material. The video includes a preview of the changes and concludes with final adjustments to the materials, ensuring they meet the desired visual standards.

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4 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the significance of the default value set for roughness contrast?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What steps are taken to fix up redirectors in the folder?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What materials are being replaced in the lesson?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

What adjustments are made to the lever straps in this lesson?

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