Behavioral Design Patterns in C++ - Help System - II

Behavioral Design Patterns in C++ - Help System - II

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial explains the implementation of a help system using the Chain of Responsibility pattern. It begins with setting up a new project and adding a base clause for help components, including attributes and methods. The tutorial then covers the creation of a virtual function called 'show help' with a default implementation to reduce boilerplate code. It proceeds to develop various help classes like Quick, Local, and Online help, each handling specific topics. The client class, represented by a button, is designed to request help through a chain of these classes. The video concludes with testing the help system, demonstrating how requests are passed through the chain until a suitable handler is found or a 'no help available' message is displayed.

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7 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the purpose of adding a base clause for help components?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain how the help component decides whether to display help or not.

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the significance of the virtual function called 'show help'?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the process of invoking the base class 'show help' when a child class cannot display help.

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

How are the help classes structured in relation to topics?

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

What happens when a help request is made for a topic that is not available?

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

Summarize the Chain of Responsibility pattern as implemented in the help system.

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