Artificial Intelligence (Part 2) - Research and Companies

Artificial Intelligence (Part 2) - Research and Companies

Assessment

Interactive Video

Information Technology (IT), Architecture

11th Grade - University

Hard

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The video explores the application of machine learning in games, highlighting examples like Super Mario and chess. It contrasts traditional AI, exemplified by IBM's Deep Blue, with modern machine learning approaches like AlphaGo, which uses neural networks to learn and improve. The video also reviews AI projects from companies like Google, IBM, and Facebook, showcasing advancements in AI applications such as image enhancement, natural language processing, and emotion recognition. The discussion concludes with the potential future impact of AI and the exponential growth expected in the field.

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3 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe one of the breakthroughs achieved by Google's AI project, Google Brain.

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What role does Watson play in the field of AI, and how does it differ from simpler AI systems like Siri?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

How does Affectiva's technology utilize AI in analyzing human emotions?

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