
Google to Power Improbable's Virtual Reality Worlds
Interactive Video
•
Business, Information Technology (IT), Architecture, Other
•
University
•
Hard
Wayground Content
FREE Resource
The transcript discusses the impact of a Google deal on VR development, highlighting the challenges and potential of VR technology. It explores why VR hasn't gained widespread adoption, citing the need for a 'killer app' and the high cost of headsets. Nintendo's cautious approach to VR is mentioned, emphasizing the importance of experimentation and iteration in finding successful applications. The potential of VR beyond gaming, particularly in industries like telecoms, is explored. The transcript concludes with Google's VR ambitions and the importance of maintaining a neutral ecosystem for developers.
Read more
2 questions
Show all answers
1.
OPEN ENDED QUESTION
3 mins • 1 pt
How does the speaker envision the future of VR in terms of consumer and enterprise applications?
Evaluate responses using AI:
OFF
2.
OPEN ENDED QUESTION
3 mins • 1 pt
What role does Google play in the development of VR technology according to the text?
Evaluate responses using AI:
OFF
Access all questions and much more by creating a free account
Create resources
Host any resource
Get auto-graded reports

Continue with Google

Continue with Email

Continue with Classlink

Continue with Clever
or continue with

Microsoft
%20(1).png)
Apple
Others
Already have an account?