Speed-Time Graphs and Motion Analysis

Speed-Time Graphs and Motion Analysis

Assessment

Interactive Video

Physics, Mathematics, Science

9th - 10th Grade

Hard

Created by

Patricia Brown

FREE Resource

The video tutorial explains speed-time graphs, which depict an object's motion, including acceleration, constant speed, and deceleration. It demonstrates how to calculate the distance traveled using the area under the graph, whether the graph forms a rectangle, triangle, or a combination of shapes. The tutorial provides examples of calculating distances for constant speeds and varying speeds, emphasizing the importance of understanding graph shapes and areas.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What can speed-time graphs help us understand about an object's motion?

The object's temperature

Whether the object is at rest, moving at a constant speed, or changing speed

The object's weight

The color of the object

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the term used for an object speeding up on a speed-time graph?

Rest

Deceleration

Acceleration

Constant speed

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you find the distance traveled using a speed-time graph?

By counting the number of lines on the graph

By looking at the color of the graph

By calculating the area under the graph

By measuring the height of the graph

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

If an object travels at a constant speed of 30 m/s for 10 seconds, what is the distance covered?

300 meters

30 meters

150 meters

100 meters

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What shape is used to calculate the area when an object accelerates from 0 to 30 m/s in 10 seconds?

Triangle

Circle

Square

Rectangle

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the formula for calculating the area of a triangle on a speed-time graph?

Base minus height

Half times base times height

Base times height

Base plus height

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When calculating distance with a non-zero initial speed, what technique is used?

Splitting the shape into a rectangle and a triangle

Ignoring the initial speed

Using only triangles

Using only rectangles

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