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Holy Child Academy STEAM Program Overview

Holy Child Academy STEAM Program Overview

Assessment

Interactive Video

Mathematics, Science, Arts

1st - 5th Grade

Practice Problem

Hard

Created by

Patricia Brown

FREE Resource

The video discusses the growing trend of STEM education in schools, highlighting Holy Child Academy's initiative to introduce STEM and STEAM programs to children as young as four. The school aims to foster interest in science, technology, engineering, arts, and mathematics early on, preparing students for future job markets. The video showcases various student activities and emphasizes the importance of making STEM subjects fun and engaging to prevent students from losing interest in these fields.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the recent trend in STEM education across the country?

Focusing solely on mathematics

Eliminating STEM programs

Introducing STEM to younger students

Focusing on high school students only

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What additional element does Holy Child Academy include in their STEM program?

Physical Education

History

Literature

Arts

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

At what age do students at Holy Child Academy start participating in the STEAM program?

Ten years old

Eight years old

Four years old

Six years old

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is one of the main reasons for introducing STEAM education at an early age?

To prepare students for future job markets

To reduce the number of students in classes

To eliminate traditional subjects

To focus on sports

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which activity did Jack participate in during the STEAM program?

Building a bridge

Measuring his grip strength

Painting a mural

Writing a story

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What technology did Ava and Ella use to control their robot?

An iPad

A desktop computer

A laptop

A smartphone

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was Gabriel D'Angelo's activity in the STEAM program?

Building a model car

Designing a website

Participating in a robot race

Creating a painting

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