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Rigid Motions and Congruence Concepts

Rigid Motions and Congruence Concepts

Assessment

Interactive Video

Mathematics

6th - 7th Grade

Practice Problem

Hard

Created by

Thomas White

FREE Resource

This lesson in Eureka Math Module 2 focuses on congruence, reviewing rigid motions like translations, reflections, and rotations. Students learn to prove congruence using these motions, with exercises involving shapes S1, S2, and S3, and figure XYZ. The lesson concludes with homework instructions and an exit ticket.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the term 'congruent' mean in geometry?

Figures with different sizes but same shape

Figures with the same size but different shapes

Figures with different sizes and shapes

Figures with the same size and shape

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is NOT a rigid motion?

Rotation

Reflection

Translation

Dilation

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you prove that two figures are congruent?

By using rigid motions to map one onto the other

By measuring their areas

By checking if they are in the same position

By comparing their colors

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What sequence of rigid motions is needed to prove S1 is congruent to S2?

Translate, rotate, and reflect

Translate, then rotate

Reflect, then translate

Rotate, then reflect

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of using a vector in translation?

To determine the direction and distance of the slide

To change the size of the figure

To measure the angle of rotation

To reflect the figure

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the exercise with figure XYZ, what is the first step?

Rotate around point O

Scale the figure

Reflect over a line

Translate using vector AB

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is it important to label points and vectors during transformations?

To ensure accuracy and clarity in transformations

To make the process faster

To make the drawing colorful

To confuse the observer

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