Light Behavior and Refraction Concepts

Light Behavior and Refraction Concepts

Assessment

Interactive Video

Physics

9th - 10th Grade

Hard

Created by

Patricia Brown

FREE Resource

The video tutorial explains the constant speed of light in a vacuum and how it changes when passing through materials, leading to refraction. It covers the rules for drawing ray diagrams, including how waves bend towards or away from the normal based on speed changes. The tutorial provides examples of refraction in different interfaces and discusses special cases like semicircular glass and parallel rays.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the speed of light in a vacuum?

3 x 10^10 meters per second

3 x 10^8 meters per second

3 x 10^4 meters per second

3 x 10^6 meters per second

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens to light when it passes through a material that is not a vacuum?

It disappears

It remains the same

It slows down

It speeds up

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is refraction?

The absorption of light by a material

The reflection of light off a surface

The emission of light from a source

The bending of light due to a change in speed

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When a wave increases in speed as it enters a new medium, how does it bend?

Parallel to the normal

Away from the normal

Towards the normal

It does not bend

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the normal line in a ray diagram?

A line that is curved

A line at a 45-degree angle to the surface

A line parallel to the surface

A line perpendicular to the surface

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In a ray diagram, what happens if the incident ray is parallel to the normal?

It refracts

It reflects

It does not refract

It bends away from the normal

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In an air-glass interface, how does light behave when it enters the glass?

It remains at the same speed

It slows down and bends towards the normal

It disappears

It speeds up and bends away from the normal

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