Mars Helicopter Game Setup and Programming

Mars Helicopter Game Setup and Programming

Assessment

Interactive Video

Computers

6th - 8th Grade

Hard

Created by

Patricia Brown

FREE Resource

Lyle from NASA's Jet Propulsion Laboratory guides viewers through creating a Mars helicopter video game using Scratch. The tutorial covers setting up the game environment, programming helicopter controls, and adding features like takeoff and landing sites. It also includes implementing challenges such as random starting locations and a countdown timer. The video encourages viewers to improve their game and seek feedback.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of the Mars helicopter mission?

To demonstrate helicopter flight in Mars' atmosphere

To collect samples from Mars

To explore the surface of Mars

To search for life on Mars

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which programming language is used to create the Mars helicopter video game?

Scratch

C++

Python

Java

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in setting up the game environment?

Create a new sprite

Upload a Mars backdrop

Test the game

Write the game code

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you remove the existing sprite in the game setup?

Select it and press the delete key

Click on it and press the X in the corner

Drag it to the trash bin

Right-click and select delete

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What should you include in your code to ensure the helicopter moves continuously?

A start block

A forever loop

A stop block

A repeat block

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which block is suggested to start programming the helicopter controls?

When the green flag is clicked

When the helicopter is selected

When the space key is pressed

When the game starts

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of adding a countdown timer to the game?

To make the game easier

To limit the time players have to land

To display the current score

To track the total playtime

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