What was the main concern of Epic's CEO regarding the 30% platform fees?

Steam Fees and Developer Perspectives

Interactive Video
•
Business
•
9th - 12th Grade
•
Hard

Aiden Montgomery
FREE Resource
Read more
10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
They were too low for the services provided.
They were beneficial for indie developers.
They were only applicable to new developers.
They were no longer justifiable due to reduced operational costs.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What revenue split did Epic Games Store offer compared to Steam's 30%?
90-10
88-12
80-20
70-30
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the purpose of Tim Sweeney's email to Valve regarding revenue cuts?
To prove that lower cuts can work and pressure Apple.
To request a higher cut for Epic Games.
To announce a partnership with Valve.
To negotiate exclusive rights for Epic Games.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How did Valve's new revenue sharing tiers affect indie developers?
They favored big publishers over indie developers.
They provided better deals for indie developers.
They increased fees for all developers.
They eliminated fees for all developers.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was Tim Sweeney's stance on Apple's app store fees?
He wanted to increase the fees.
He supported the 30% fees.
He believed the fees were fair.
He thought the fees were untenable and monopolistic.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one reason the narrator believes Steam's 30% fee is justified?
Steam provides a small audience.
Steam offers a robust ecosystem and large audience.
Steam charges less than other platforms.
Steam offers exclusive deals to developers.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the narrator's experience when selling a game on their own website?
They received a lot of media attention.
They sold very few copies.
They partnered with a major publisher.
They sold thousands of copies.
Create a free account and access millions of resources
Similar Resources on Quizizz
11 questions
Marketing Strategies for Indie Games

Interactive video
•
9th - 10th Grade
11 questions
Sales Estimation Strategies for Game Developers

Interactive video
•
9th - 10th Grade
11 questions
Game Marketing Strategies and Trends

Interactive video
•
10th Grade - University
11 questions
Indie Game Marketing Strategies

Interactive video
•
9th - 10th Grade
6 questions
CLEAN : Largest gathering of Games developers in San Francisco

Interactive video
•
9th - 12th Grade
6 questions
The Board Game Industry Is Booming

Interactive video
•
9th - 12th Grade
11 questions
Game Development Revenue and Strategies

Interactive video
•
9th - 10th Grade
11 questions
Game Development Insights and Mistakes

Interactive video
•
9th - 10th Grade
Popular Resources on Quizizz
15 questions
Character Analysis

Quiz
•
4th Grade
17 questions
Chapter 12 - Doing the Right Thing

Quiz
•
9th - 12th Grade
10 questions
American Flag

Quiz
•
1st - 2nd Grade
20 questions
Reading Comprehension

Quiz
•
5th Grade
30 questions
Linear Inequalities

Quiz
•
9th - 12th Grade
20 questions
Types of Credit

Quiz
•
9th - 12th Grade
18 questions
Full S.T.E.A.M. Ahead Summer Academy Pre-Test 24-25

Quiz
•
5th Grade
14 questions
Misplaced and Dangling Modifiers

Quiz
•
6th - 8th Grade
Discover more resources for Business
17 questions
Chapter 12 - Doing the Right Thing

Quiz
•
9th - 12th Grade
30 questions
Linear Inequalities

Quiz
•
9th - 12th Grade
20 questions
Types of Credit

Quiz
•
9th - 12th Grade
20 questions
Taxes

Quiz
•
9th - 12th Grade
17 questions
Parts of Speech

Quiz
•
7th - 12th Grade
20 questions
Chapter 3 - Making a Good Impression

Quiz
•
9th - 12th Grade
20 questions
Inequalities Graphing

Quiz
•
9th - 12th Grade
10 questions
Identifying equations

Quiz
•
KG - University