Modding Concepts and Techniques

Modding Concepts and Techniques

Assessment

Interactive Video

Computers

9th - 10th Grade

Hard

Created by

Jackson Turner

FREE Resource

The video tutorial provides an overview of adding modding capabilities to games, using the example of the Kitchen Chaos game. It explains the core concepts and steps involved in implementing modding, such as creating a special modding folder, dynamically loading files, and providing a UI for players to create mods. The tutorial also covers technical details, including loading and saving mods, and creating custom objects. It concludes with suggestions for expanding modding capabilities and offers resources for further learning.

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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary focus of the introduction section in the video?

Marketing strategies for games

Detailed coding instructions

History of video games

Core concepts of modding

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the demonstration, what is an example of a new kitchen object added as a mod?

A knife

A battery

A frying pan

A spoon

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the most challenging asset to dynamically load according to the technical implementation section?

Sprites

3D Meshes

Audio files

Textures

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which file format is mentioned as simpler for loading 3D meshes?

GLTF

STL

OBJ

FBX

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What method is used to store mod data in the saving and loading section?

CSV

XML

JSON

YAML

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the optional step mentioned for handling mod data?

Compressing the data

Encrypting the data

Merging all data into a single file

Uploading to a cloud service

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What platform is suggested for uploading mod files?

Steam Workshop

GitHub

Dropbox

Google Drive

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