
Game Development Best Practices

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard

Jackson Turner
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it advised not to spend too long on your first game?
It is too expensive.
You learn more by completing multiple small games.
It might not be profitable.
It can lead to burnout.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the benefit of creating multiple small games as a beginner?
It allows for faster learning and iteration.
It attracts more players.
It is cheaper to produce.
It helps in building a portfolio.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main focus during the prototype phase?
Marketing the game.
Writing a detailed story.
Developing a fun gameplay experience.
Creating detailed art assets.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to focus on gameplay over art in early development?
Art is too expensive.
Gameplay is what keeps players engaged.
Art can be added later.
Gameplay is easier to develop.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why should feedback from friends and family be taken with caution?
They might not understand the game.
They might not have time to play.
Their feedback is often biased positively.
They are not experienced gamers.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a vertical slice in game development?
A marketing strategy.
A rough draft of the game.
A polished section of the game for showcasing.
A complete game demo.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a common issue that arises from adding too many features?
The game becomes too short.
The game becomes too expensive.
The game becomes too easy.
The game development process becomes unmanageable.
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