
Unity Physics and Collision Concepts
Interactive Video
•
Physics
•
9th - 10th Grade
•
Practice Problem
•
Hard
Olivia Brooks
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main focus of this Unity tutorial video?
Advanced AI programming
Simple collision handling
3D modeling techniques
Sound design in games
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What component is added to the health potion to make it interactable?
Rigidbody
Mesh Renderer
Box Collider 2D
Audio Source
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why might a trigger not register a collision in Unity?
The object is too small
The object lacks a rigidbody
The object is not visible
The object is not named correctly
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of setting a rigidbody to kinematic?
To make it affected by gravity
To make it invisible
To allow it to be moved by physics forces
To prevent it from being affected by external forces
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which function is called when a collider enters a trigger?
onTriggerExit
onCollisionStay
onTriggerEnter
onCollisionEnter
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens when a rigidbody is set to dynamic?
It is affected by physics forces
It ignores all collisions
It becomes invisible
It cannot be moved
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the effect of a kinematic rigidbody on other objects?
It allows them to pass through
It affects them without being affected itself
It stops them from moving
It makes them invisible
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