Game Design Principles and Documentation

Game Design Principles and Documentation

Assessment

Interactive Video

Design

9th - 10th Grade

Hard

Created by

Mia Campbell

FREE Resource

The video discusses the pros and cons of creating a game design document, emphasizing that its usefulness depends on the scale of the project. For large AAA games, detailed documents are essential, while smaller indie projects benefit from a more flexible approach. The speaker shares personal experiences, highlighting the importance of iteration and adaptability in game design. The video concludes with recommendations on balancing detail and flexibility in design documents.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of a game design document?

To ensure the game is completed on time

To serve as a marketing tool

To act as a blueprint for game development

To replace the need for a development team

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a potential drawback of a highly detailed game design document?

It can make the game more expensive

It may hinder the ability to iterate on the design

It can lead to a lack of creativity

It might result in a longer development time

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

For large-scale AAA games, why is a detailed game design document necessary?

To make the game more fun

To reduce the cost of development

To ensure all team members are aligned with the project goals

To allow for random changes during development

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the speaker approach game design for small indie projects?

By focusing on flexibility and iteration

By creating a detailed 100-page document

By following a strict design plan

By outsourcing the design process

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the initial concept for the game 'Blueprint Tycoon'?

A puzzle-solving adventure

A mercenary supplier management game

A fantasy role-playing game

A racing simulation

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

During the development of 'Blueprint Tycoon', what aspect of the game design was emphasized?

Character customization

Gathering and transforming raw materials

Multiplayer features

Story-driven quests

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a 'pillar' in the context of game design?

A core principle that guides the design process

A level design element

A type of in-game currency

A character class in the game

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