
Pricing Strategies for Indie Games
Interactive Video
•
Business
•
9th - 10th Grade
•
Practice Problem
•
Hard
Lucas Foster
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main focus of the video?
How to develop a mobile game
Five pricing strategies for indie games
Marketing strategies for console games
The history of video games
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why might a developer choose to release their first game for free?
To compete with AAA games
To gain feedback and experience
To make a quick profit
To avoid marketing costs
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should developers focus on when releasing a free game?
Competing with AAA titles
Avoiding any marketing
Maximizing profits
Gathering user feedback
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a potential challenge of pricing a game at $3 to $5?
Players expect hundreds of hours of content
Players may still expect the game to be free
It is only suitable for mobile games
It requires a large marketing budget
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a benefit of pricing a game at $3 to $5?
It allows for extensive content
It is perfect for experimentation
It guarantees high sales
It requires no marketing
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is expected from a game priced at $10 to $15?
A polished game with at least 10 hours of content
A game with microtransactions
A game that is free to play
A simple platformer with minimal content
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a key marketing strategy for games priced at $10 to $15?
Offering free content updates
Targeting a niche audience
Relying on impulse purchases
Setting up a clear store page
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