
Level Design Fundamentals and Object Identification

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard

Amelia Wright
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the initial step in setting up the player spawn position in the level design?
Defining the player color in the texture
Setting the player speed
Configuring the game environment
Choosing the player character model
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do we identify different object types in the level design?
By their size
By their position
By their shape
By their color
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What color is used to define the ammo pack in the level design?
Green
Blue
Yellow
Red
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which object is represented by the color black in the level design?
Ammo Pack
Health Pack
Wall
Enemy
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using pure colors in the level design?
To make the game more colorful
To simplify the code
To increase game speed
To enhance graphics
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the result of testing the level with the defined object colors?
Objects do not spawn
Game crashes
Objects spawn correctly
Objects spawn incorrectly
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of adding walls around the level?
To reduce the level size
To enhance the game's visual appeal
To increase the difficulty
To keep the player within bounds
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