
Mini-Map Functionality in Game Development
Interactive Video
•
Computers
•
9th - 10th Grade
•
Practice Problem
•
Hard
Amelia Wright
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary purpose of the mini-map in the game?
To show the player's health
To display the main game screen
To provide a top-down view of the game environment
To control the game's audio settings
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which component is responsible for rendering a specific layer into a render texture for the mini-map?
The main game engine
The mini-map camera
The player's character
The enemy AI
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the role of the MiniMapWindow script?
To handle enemy AI behavior
To manage the player's inventory
To render the main game graphics
To control the visibility of the mini-map window
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens when the keypad plus key is pressed in the GameHandler script?
The mini-map window is shown
The game restarts
The game pauses
The player's health increases
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the MiniMapIcon script contribute to the mini-map system?
It manages the player's movement
It controls the size and visibility of individual icons on the mini-map
It manages the main game camera
It handles the game's audio effects
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the MiniMapIcon script affect the mini-map when the zoom level changes?
It hides all icons
It adjusts the scale of the icons
It changes the color of the icons
It plays a sound effect
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What functionality does the MiniMapCamera script provide?
It controls the zoom level of the mini-map camera
It manages the player's health
It adjusts the game's audio levels
It handles the game's network connections
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