
Unity Compile Time Measurement Concepts

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard

Emma Peterson
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary purpose of measuring compile time in Unity?
To enhance the sound effects
To organize code into different assemblies
To improve the visual quality of the game
To reduce the size of the game
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which Unity attribute is used to execute a class in edit mode?
RunInBackground
EditModeOnly
ExecuteInEditMode
ExecuteInPlayMode
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What type of variable is used to store the compile start time?
int
float
double
string
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the script determine if the editor is compiling?
By checking a boolean flag
By tracking memory usage
By monitoring the console output
By using EditorApplication.isCompiling
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What function is triggered when compilation finishes?
compileFinish
compileEnd
compileComplete
compileStart
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the compile time duration calculated?
By dividing the start time by the end time
By multiplying the start time with the end time
By adding the start time to the end time
By subtracting the start time from the end time
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What format is used to display the compile time in the log?
String
Scientific notation
Float with two decimal places
Integer
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