Graphing in Unity: Key Concepts

Graphing in Unity: Key Concepts

Assessment

Interactive Video

Computers

9th - 10th Grade

Practice Problem

Hard

Created by

Emma Peterson

FREE Resource

In this video, Code Monkey demonstrates how to create a graph in Unity. The tutorial covers setting up the UI, creating a graph container, and scripting in C# to display values as dots on the graph. It also includes connecting these dots with lines and finalizing the graph with adjustments. The video provides a step-by-step guide to visualizing data in Unity, making it useful for game development projects.

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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in setting up the graph UI in Unity?

Create a new scene

Add a new script

Create a new empty game object

Import assets

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which Unity component is used to display images in the graph?

MeshFilter

Image

SpriteRenderer

TextMeshPro

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the C# script, what is used to display each dot on the graph?

A text label

A line renderer

A circle sprite

A rectangle

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the role of the 'rect transform' in the script?

To add sound effects

To animate the graph

To manage the position and size of UI elements

To change the color of the graph

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the X position of each graph dot determined?

By a random number

By the index of the value in the list

By the value itself

By the width of the graph

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of normalizing the Y position of each dot?

To align the dots horizontally

To make the graph colorful

To fit the dots within the graph's height

To ensure all dots are the same size

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the 'create dot connection' function?

To add labels to the graph

To connect dots with lines

To change the color of dots

To animate the graph

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