Educational Games and Media Literacy

Educational Games and Media Literacy

Assessment

Interactive Video

Instructional Technology

9th - 10th Grade

Hard

Created by

Emma Peterson

FREE Resource

The video discusses the use of SimCity as an educational tool, highlighting its strengths and limitations. David Thomas provides a critical analysis of SimCity, emphasizing its role as a game rather than a true city simulator. He suggests using SimCity to foster critical discussions about media and urban planning. Additionally, alternative games like Carcassonne and Flux are recommended for teaching complex urban concepts. The video concludes with recommendations for integrating games into education to teach dynamic systems and decision-making.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary focus of Common Sense Media's Appy Hour?

Reviewing classic literature

Discussing traditional teaching methods

Highlighting digital learning tools

Showcasing new movies

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the original purpose of SimCity according to David Thomas?

To teach urban planning

To provide entertainment

To be an educational tool

To serve as a city simulator

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which aspect of SimCity is NOT accurately represented according to the analysis?

Urban planning

City zoning

Weather effects

Taxation dynamics

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key criticism of SimCity as a learning tool?

It portrays cities as simple systems

It lacks engaging gameplay

It is too complex for students

It is only available on consoles

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which game is mentioned as an alternative to SimCity for teaching urban dynamics?

Monopoly

City Life

Scrabble

Chess

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the game 'City Life' differ from SimCity in its portrayal of cities?

It focuses on natural disasters

It includes social dynamics

It is set in a fantasy world

It has no zoning laws

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main educational benefit of using games like 'Flux' in teaching?

They are easy to learn

They focus on historical events

They teach adaptability to change

They simulate real-world politics

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