Game Design and Playtesting Concepts

Game Design and Playtesting Concepts

Assessment

Interactive Video

Design

9th - 10th Grade

Hard

Created by

Sophia Harris

FREE Resource

The video discusses the importance of play testing in game design, focusing on board and card games. It introduces the Game Stormers game, highlighting its development and the need for play testers. The host provides tips for effective play testing, emphasizing the importance of data collection, observation, and feedback. The video also covers the process of revising game designs based on play test results and concludes with a call to action for viewers to participate in play testing.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is one of the key skills that play testing helps to develop in students?

Artistic skills

Mathematical calculations

Data-driven decision making

Public speaking

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main objective of the Game Stormers game?

To defeat opponents in a battle

To design a game

To solve puzzles

To collect the most cards

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a crucial aspect of play testing according to the guidelines?

Ignoring player feedback

Over-explaining the game

Playing the game only once

Using written or video instructions

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is it important to measure the time taken to play a game during play testing?

To determine the game's difficulty level

To compare with the estimated play time on the box

To verify the game's engagement level

To ensure the game is not too short

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What should a game designer avoid doing during a play test?

Observing the players

Interjecting to clarify rules

Taking notes

Timing the game

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary goal when assessing if a game is successful?

To make sure the game is visually appealing

To determine if the game brings joy to players

To ensure the game has complex rules

To have a large number of game elements

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is one method mentioned for organizing notes during game design?

Keep, Remove, Change

Add, Multiply, Divide

Start, Stop, Continue

Plan, Do, Check

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