
Game Design and Playtesting Concepts

Interactive Video
•
Design
•
9th - 10th Grade
•
Hard

Sophia Harris
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one of the key skills that play testing helps to develop in students?
Artistic skills
Mathematical calculations
Data-driven decision making
Public speaking
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main objective of the Game Stormers game?
To defeat opponents in a battle
To design a game
To solve puzzles
To collect the most cards
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a crucial aspect of play testing according to the guidelines?
Ignoring player feedback
Over-explaining the game
Playing the game only once
Using written or video instructions
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to measure the time taken to play a game during play testing?
To determine the game's difficulty level
To compare with the estimated play time on the box
To verify the game's engagement level
To ensure the game is not too short
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should a game designer avoid doing during a play test?
Observing the players
Interjecting to clarify rules
Taking notes
Timing the game
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary goal when assessing if a game is successful?
To make sure the game is visually appealing
To determine if the game brings joy to players
To ensure the game has complex rules
To have a large number of game elements
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one method mentioned for organizing notes during game design?
Keep, Remove, Change
Add, Multiply, Divide
Start, Stop, Continue
Plan, Do, Check
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