Game Development Concepts and Techniques

Game Development Concepts and Techniques

Assessment

Interactive Video

Design

9th - 10th Grade

Hard

Created by

Sophia Harris

FREE Resource

The video tutorial covers the development of a game set in Tasmania, focusing on building a prototype using ProBuilder. The instructor demonstrates how to use Google Maps for visual references and applies textures to game structures. The tutorial includes adjustments and final touches to the prototype, exploring additional features, and concludes with a review and future plans for the game.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the setting for the game 'Conflict at this stage or 1830'?

New Zealand

Tasmania

Melbourne

Sydney

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which tool is used for creating new shapes in the game development process?

Photoshop

Blender

Pro Builder

Unity Editor

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of using Google Maps in the game development process?

To find game testers

To create realistic textures

To calculate game physics

To design game characters

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main focus when adjusting textures using Pro Builder?

Improving texture mapping

Adding more characters

Enhancing sound quality

Increasing game speed

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the significance of the UV editor in Pro Builder?

To edit sound files

To create animations

To adjust lighting

To map textures accurately

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the next step after creating a basic structure in the game environment?

Writing the storyline

Designing characters

Applying textures

Adding sound effects

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of adding skylights to the roof in the game environment?

To reduce game lag

To enhance lighting

To improve ventilation

To add aesthetic value

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