
Game Design Principles for Educators

Interactive Video
•
Design
•
9th - 12th Grade
•
Hard

Sophia Harris
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary focus of the Game Storming series introduced by the speaker?
Advanced programming techniques
Game design for educators and students
Virtual reality game creation
Game development for mobile platforms
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What inspired the creation of Game Stormers according to the speaker?
A workshop on mobile app development
A seminar on digital marketing
A conference on virtual reality
A Google Innovator Academy experience
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a key aspect of the iterative process in game development as discussed by the speaker?
Creating a final product without testing
Ignoring feedback from play testers
Using a single design iteration
Continuously refining and testing the game
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the speaker suggest game objectives should be approached in design?
As an optional element
As the central thesis of the game
As a flexible guideline
As a secondary consideration
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What role does art play in the development of educational games according to the speaker?
It is not necessary for educational games
It enhances engagement and supports the game's vision
It is only important for commercial games
It should be the primary focus over gameplay
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is an example of a game objective that can be used in educational settings?
Winning the most rounds
Building the best society
Collecting the most cards
Scoring the highest points
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which game type involves rolling dice and performing actions based on the outcome?
Deck games
Combat games
Roll and do games
Creative games
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