
Tree Placement and Game Development

Interactive Video
•
History
•
9th - 10th Grade
•
Hard

Sophia Harris
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main focus of the historical game project introduced in the video?
A wildlife conservation game
A historical game based on Port Arthur in the 1830s
A futuristic city simulation
A space exploration game
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which historical site is the game based on?
Sydney Opera House
Great Barrier Reef
Port Arthur
Uluru
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What tool is used to create the terrain in Unity?
Maya
Photoshop
Unity's terrain tools
Blender
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why was the height map considered useless for this project?
The height map was too complex
The area was too large
The area was too small
The height map was corrupted
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary source for the trees used in the game?
Custom-made models
Purchased assets
Free assets from Unity's asset store
Photographs
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main challenge faced when placing trees on the terrain?
Making trees glow in the dark
Ensuring trees are not too uniform
Preventing trees from moving
Finding the right tree species
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using ProBuilder in the project?
To render high-quality textures
To quickly prototype building structures
To design complex animations
To create detailed character models
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