Sandbox Game Design Concepts

Sandbox Game Design Concepts

Assessment

Interactive Video

Computers

9th - 10th Grade

Hard

Created by

Jackson Turner

FREE Resource

The video is a live stream hosted by Mike Washburn and Steve Isaacs, discussing the Sandbox community, courses, and the new Game Maker version 0.4. They explore brainstorming tools like Miro, creating game design documents, and the Game Maker's themes and assets. The session concludes with a look at the marketplace and a preview of the next session.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main focus of the Sandbox 101 educator course?

Basic understanding of Sandbox tools

History of video games

Advanced game development

Marketing strategies for games

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key feature of the new Game Maker version 0.4?

New character models

Enhanced sound effects

Improved graphics

Cloud saving capability

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which tool is highlighted for brainstorming in game design?

Miro

Photoshop

Unity

Blender

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is an important aspect of brainstorming according to the discussion?

Focusing on one idea

Avoiding unusual ideas

Encouraging a variety of ideas

Criticizing all ideas

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are some of the game design elements discussed?

Sound engineering and music composition

Marketing strategies and sales

Game publishing and distribution

Character development, level design, and mechanics

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a suggested approach for students when designing games?

Focus on realistic expectations

Ignore feedback

Avoid planning

Copy existing games

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the significance of assets in the Sandbox Game Maker?

They are purely decorative

They are not customizable

They can be sold as NFTs

They are only for advanced users

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