Fortnite Creative Programming Concepts

Fortnite Creative Programming Concepts

Assessment

Interactive Video

Computers

6th - 8th Grade

Hard

Created by

Jackson Turner

FREE Resource

The video is a live stream session focused on teaching how to create obstacle courses in Fortnite Creative. It covers lesson plans, resources, and the use of collision detection and event-driven development. The session includes a detailed walkthrough of building an obstacle course, using volumes and triggers, and finalizing the course with testing. The video aims to provide educators with the tools and knowledge to teach these concepts effectively.

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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main focus of the Fortnite Creative Hour of Code livestream discussed in the introduction?

Learning about Fortnite's history

Obstacle courses and collision detection

Exploring new Fortnite skins

Building a new game from scratch

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the Hour of Code activities mentioned in the lesson plans?

To teach students how to play Fortnite

To integrate computer science concepts with Fortnite Creative

To create new Fortnite characters

To design Fortnite merchandise

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key feature of event-driven programming as discussed in the lesson plans?

It is only used for graphics

It requires no user interaction

It allows code to be triggered by specific events

It runs code in a linear sequence

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the practical demonstration, what is the function of the poison dart trap?

To teleport the player

To cause ongoing damage to the player

To provide extra points

To heal the player

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What customization option is available for the movement modulator in Fortnite Creative?

Changing the color

Adjusting the speed and duration

Adding new sound effects

Increasing the size

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary function of a movement modulator in the game?

To provide additional health

To increase the player's jump height

To adjust the player's speed

To change the player's appearance

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does a bouncer protect the player from fall damage?

By providing a temporary invincibility

By slowing down the player's fall

By creating a protective shield

By teleporting the player to a safe location

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