Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with Smaller Props for Collisions

Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with Smaller Props for Collisions

Assessment

Interactive Video

Information Technology (IT), Architecture, Physics, Science

University

Hard

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In this lesson, the instructor focuses on setting up and adjusting colliders for small assets in a scene. The lesson covers the importance of proper collision settings for realistic physics simulation and interaction. The instructor demonstrates how to adjust colliders for various objects like bowls, mugs, and jugs, ensuring they interact correctly with the environment. The lesson concludes with a brief overview of the next steps, which involve familiarizing with blueprints for better asset management.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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