
CLEAN : From console to museum
Interactive Video
•
Arts, Design, Professional Development
•
9th - 10th Grade
•
Hard
Wayground Content
FREE Resource
The transcript discusses the importance of recognizing creators who may not see themselves as artists, emphasizing the role of designers and programmers. It highlights the frustration and challenges of a game, particularly a Soviet version with continuous blocks. The transcript concludes by reflecting on how games, once seen as mere pastimes, are now considered cultural artifacts worthy of museum display.
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3 mins • 1 pt
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