Creational Design Patterns in Modern C++ - Using the std::call_once Function

Creational Design Patterns in Modern C++ - Using the std::call_once Function

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Information Technology (IT), Architecture

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The video tutorial explains the call_once function introduced in C++11, which ensures a callable is executed exactly once, even when called from multiple threads. It covers the function's parameters, including the once_flag and callable types, and demonstrates its use with a logger instance. The tutorial compares call_once with other initialization methods like Meyers Singleton and function local statics, highlighting their efficiency and thread safety. It also discusses alternative functions for non-C++11 environments, such as InitOnceExecuteOnce on Windows and pthread_once on Linux, advising on their use based on thread types. The video concludes with a recommendation to use call_once for standard threads.

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OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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