Blender to Unreal Engine - 3D Plants and Vegetation - Overlaying Color Texture to Get Greater Flower Petal Depth

Blender to Unreal Engine - 3D Plants and Vegetation - Overlaying Color Texture to Get Greater Flower Petal Depth

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial is part of a 3D Plants and Vegetation Course, focusing on creating and texturing a flower model. The lesson begins with setting up the flower shape using modifiers, followed by duplicating elements and starting the texturing process. The instructor guides through UV editing and texture painting, applying textures to the stem and petals using various techniques. The session concludes with final adjustments and preparation for the next lesson.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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