he Ultimate Guide to Blender 3D Rigging and Animation - Lesson 28 - Creating Character Walking Cycle

he Ultimate Guide to Blender 3D Rigging and Animation - Lesson 28 - Creating Character Walking Cycle

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Information Technology (IT), Architecture

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This video tutorial guides viewers through the process of animating a character's walk cycle. It covers hand and arm positioning, setting keyframes, and refining movements for realism. The tutorial emphasizes the importance of adjusting body parts like hips and head to achieve a natural walk. It concludes with final adjustments and tips for improving animation quality.

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OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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