Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing the Scrolls

Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing the Scrolls

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial covers the process of creating and organizing 3D assets, focusing on wax seals, marking seams, unwrapping, adjusting UV layouts, and applying materials. The instructor demonstrates techniques for handling infinite loops, adjusting colors, and organizing assets into collections. The tutorial concludes with a review of the final render and organization of the scene.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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