Blender to Unreal Engine - 3D Plants and Vegetation - Converting Bump Map to Normal Texture in UE5

Blender to Unreal Engine - 3D Plants and Vegetation - Converting Bump Map to Normal Texture in UE5

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial covers the creation and application of material instances for flowers and reeds in a Plants and Vegetation course. It begins with a recap of the previous lesson, followed by detailed steps on creating and managing material instances. Techniques for replacing materials and setting up advanced materials using bump maps are discussed. The tutorial concludes with a preview of the next lesson, focusing on wind animation for foliage.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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