Learn Fusion 360 in 30 Days - Day #23: Sculpting a Computer Mouse

Learn Fusion 360 in 30 Days - Day #23: Sculpting a Computer Mouse

Assessment

Interactive Video

Arts, Information Technology (IT), Architecture, Other

University

Hard

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This tutorial guides users through modeling a computer mouse in Fusion 360's sculpt environment. It covers inserting and calibrating a reference image, creating an initial shape, and using symmetry for efficient modeling. Advanced techniques like inserting edges and adjusting forms are demonstrated to refine the model. The tutorial concludes with ergonomic adjustments and final touches, emphasizing experimentation and control in the sculpt workspace.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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