Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Terrain Scene with Grass Particles

Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Terrain Scene with Grass Particles

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Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial covers the setup and adjustment of a 3D scene for plants and vegetation. It begins with importing mesh files and setting up textures, followed by scene adjustments and rendering. The tutorial then delves into applying a particle system using weight painting and controlling density with vertex groups. Final adjustments are made to achieve the desired look, and a preview of the results is shown. The next lesson will focus on setting up a wind system.

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OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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