Learn Fusion 360 in 30 Days - Day #24: Sculpting a Halloween Pumpkin

Learn Fusion 360 in 30 Days - Day #24: Sculpting a Halloween Pumpkin

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Interactive Video

Arts, Information Technology (IT), Architecture

University

Hard

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This tutorial guides users through modeling a pumpkin in Fusion 360's sculpt environment. It covers using the control point spline, revolving T splines, and thickening models. The process includes creating a pumpkin silhouette, entering the sculpt environment, adjusting shapes, creating a stem, and finalizing the model with thickness.

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OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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