Blender Beginner’s Bootcamp - Lesson 6 - 3D Door Mesh Detailing

Blender Beginner’s Bootcamp - Lesson 6 - 3D Door Mesh Detailing

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Information Technology (IT), Architecture

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This video tutorial guides viewers through the process of creating and adjusting 3D models using Blender. It covers techniques such as selecting and scaling objects, filling holes, applying bevel modifiers, and creating stone extensions. The tutorial also demonstrates how to create a door, warp it using edge loops, and apply smoothing techniques. Throughout the video, the instructor emphasizes the importance of using individual origins and normal mode for precise adjustments.

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OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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