Blender to Unreal Engine - 3D Plants and Vegetation - Texture Painting 3D Foliage

Blender to Unreal Engine - 3D Plants and Vegetation - Texture Painting 3D Foliage

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial covers the process of setting up UV coordinates and basic color for 3D foliage in Blender. It explains how to start the texture painting process, adjust color saturation and hue, and use brushes and overlays for texture. The tutorial also addresses fixing inverted normals and concludes with final color adjustments.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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