Creational Design Patterns in Modern C++ - Game Implementation - Part I

Creational Design Patterns in Modern C++ - Game Implementation - Part I

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial covers the creation of a simulation for vehicle animations using C++. It begins with an introduction to the simulation approach, followed by the implementation of an animation class responsible for loading vehicle animations. The tutorial then defines a base vehicle class with common attributes and methods, including an update function. The session concludes with a summary and a preview of the next lecture, which will focus on adding different vehicle classes.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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