Blender to Unreal Engine - 3D Plants and Vegetation - Creating Water Lily Clusters

Blender to Unreal Engine - 3D Plants and Vegetation - Creating Water Lily Clusters

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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In this video tutorial, the instructor continues from the previous lesson by setting up colors using a color overlay. The tutorial covers adjusting colors, adding noise for texture, and setting roughness values. The instructor demonstrates modeling and placement of elements like lily pads, ensuring proper scaling and rotation. The lesson concludes with final adjustments and a preview of the rendered scene, preparing for the next lesson focused on organizing and naming elements.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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