Blender to Unreal Engine - Become a Dungeon Prop Artist - Adjusting Base Color Values

Blender to Unreal Engine - Become a Dungeon Prop Artist - Adjusting Base Color Values

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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In this video tutorial, the instructor continues from the previous lesson by working with material instances in Unreal Engine. The tutorial covers setting up material instances, replacing references, and adjusting texture properties such as brightness, saturation, and hue. The instructor also demonstrates how to set up and adjust rope materials, including troubleshooting texture loading issues. The lesson concludes with a brief overview of the adjustments made and a preview of the results.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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